I will use this blog to keep users and interested developers up to date on ongoing development progress, ideas, samples and in depth explanation of existing implementations. From the format I chose, you might already guess that this is neither a pure developer blog that only includes
source code, nor is it only telling what-if stories or bragging about recent accomplishments.
In the upcoming days I will start explaining ideas behind previous implementations, design decision and similar topics in detail which was not possible before.
Especially for people that are interested in implementing their own e.g. shader ideas, this blog might be a good point to get started. For every idea there will be a guide that starts with the motivation, its abstraction and ultimately some implementation snippets.
Though there will be mostely shader ideas discussed, this blog will also cover other (development) topics that are related to the various projects I am working on.